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LEVEL DESIGN

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wild shape

Developed during my final semester of the Game Level Design program at Sheridan College, Wild Shape tells the story of a young Shapeshifter who's people are thrown into a conflict with a race of sentient Machines intent of stripping their lands bare. I and a team of seven students developed this capstone game.

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Inspired by Harry Potter's Diagon Alley, I developed an Unreal Tournament 3v3 FPS CTF map as well as a Level Design Document for a final Game Level Design individual project while at Sheridan College.

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Arctic Bio-Lab is work I developed for a Level Design Document during my first semester at Sheridan College. The project entailed designing a "home" for 4 biped humanoids. The "home" had to have living arrangements including bath, kitchen, and bedrooms. In addition, the project must be located in an assigned biome.

QUEST DESIGN

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When an evil gnome steals a cranky Goblin's Jar of Worms, you, as a young adventurer, bored from monotonous travel, decide to help retrieve the prized possession. Should be easy, right? Goblin's Quest is a point and click adventure game created in Story Stylus during my first semester of Game Level Design while at Sheridan College.

INTERIOR DESIGN

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Bee Home is a Community Beekeeping Facility located in downtown Cincinnati, Ohio. This project was completed in my final two semesters while at the University of Cincinnati. I created a complete book to document my research and designs.

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