LEVEL DESIGN
wild shape
Developed during my final semester of the Game Level Design program at Sheridan College, Wild Shape tells the story of a young Shapeshifter who's people are thrown into a conflict with a race of sentient Machines intent of stripping their lands bare. I and a team of seven students developed this capstone game.
Inspired by Harry Potter's Diagon Alley, I developed an Unreal Tournament 3v3 FPS CTF map as well as a Level Design Document for a final Game Level Design individual project while at Sheridan College.
Arctic Bio-Lab is work I developed for a Level Design Document during my first semester at Sheridan College. The project entailed designing a "home" for 4 biped humanoids. The "home" had to have living arrangements including bath, kitchen, and bedrooms. In addition, the project must be located in an assigned biome.
QUEST DESIGN
When an evil gnome steals a cranky Goblin's Jar of Worms, you, as a young adventurer, bored from monotonous travel, decide to help retrieve the prized possession. Should be easy, right? Goblin's Quest is a point and click adventure game created in Story Stylus during my first semester of Game Level Design while at Sheridan College.
INTERIOR DESIGN
Bee Home is a Community Beekeeping Facility located in downtown Cincinnati, Ohio. This project was completed in my final two semesters while at the University of Cincinnati. I created a complete book to document my research and designs.